Thief

Rise of the Shadow Crown

Underground guild hall
The Thieves' Guild

The harbor city sprawls before you: a labyrinth of shadows where trade, politics, and crime dance together in the torchlight. It has made many fortunes and destroyed countless more.

The underworld whispers of a Shadow Crown waiting for one bold enough to seize it. Your goal is singular: become the greatest thief this city has ever seen, and rule.

  • Prestige, Following, Cunning — if any of them hits zero, your story ends.
  • Animosity — every enemy you make. Reach 100 and the city turns on you. Fame breeds enemies: it creeps up after every event, faster in later acts.
  • Risky choices can succeed or fail. Better stats mean better odds.
  • Some choices need a minimum stat. Others only appear because of what you did earlier.
  • Events are drawn at random every game. Each act ends in a high-stakes finale.

Your chronicle